The most important thing they told us, which they’d learned from the 2011 model year version, is to put more attention to some of the finer details. This includes a bumper redesign in the front that spaces the fog lights further apart, an update hood with several functional mesh grilles relieves, new wheels, and a rear bumper that can be filled with water for “a variety of uses”.
Other details include updated emblems. Where BlOps used flat decals, the MW3 edition uses metallic emblems and badges to showcase its newness. This was all part of an attempt to help not only differentiate from last year’s model, but to also to emphasize the “Modern” part of the game’s name. In the very near future, it seems that sculpted features are more important that slapping basic badging on a car. Smart move, as it’s quite striking as a feature.
The team told us they still have a lot to do before this Fall’s release, including working on the interior elements (the seats and many IP elements were still being designed) and exterior accessories. From what we saw, though, the changes that they’ve made are already looking great.